Exp. 03
Virgin Galactic
Spaceship digital twin
- Role
- 3D Artist, Designer
- Year
- 2020–21
- Stack
- Maya, V-Ray, Meta Quest, iOS/Android AR
- Recognition
- Red Dot — Best of the Best, Luminary '21
Seymourpowell brought me on to help design the Virgin Galactic spaceship — a VR and AR experience showcasing the cabin and the flight. I built the VR side: modelling the ship, camera animation, rendering, and the immersive digital twin the design team worked inside.
Process
The team kept a constantly-evolving digital twin in a bespoke VR platform, so people across locations could visualise colours, materials, and finishes and make decisions without physical access to the prototype. When the pandemic hit, that let us pivot the reveal from a physical event to a virtual one — plus a VIP experience for Meta Quest and a public AR app on iOS and Android.
The craft challenge was pulling a premium look from the Quest 1’s limits on a short deadline: heavy light-baking through Maya and V-Ray, and custom shaders to blend textures as the cabin changed.